Gann Line

#region Namespaces
using System;
#endregion 

namespace ScriptCode {
	/// <summary>
	/// Drawing scripts are used for drawing a visual object.
	/// 
	/// This script can be used in several ways:
	/// (1) It can be used on a chart by clicking the chart in order to set the drawing's anchor points.
	/// (2) It can be used from another script by having that script set the drawing's anchor points.
	/// </summary>
	public partial class MyDrawing : DrawingScriptBase // NEVER CHANGE THE CLASS NAME 
	{
#region Variables
		// The underlying symbol index for the drawing.
		private int _symbolIndex;
#endregion

#region OnInitialize
        /// <summary>
        /// This function is called when a new drawing instance is created.
        /// </summary>
        /// --------------------------------------------------------------------------------------------------
        /// THIS FUNCTION MUST ACCEPT THE SYMBOL INDEX PARAMETER AND SHOULD NOT ACCEPT ANY OTHER PARAMETERS.
        /// --------------------------------------------------------------------------------------------------
		/// <param name="symbolIndex" type="Symbol" default="">The underlying symbol index for the drawing.</param>
		public void OnInitialize(int symbolIndex) {
			// Initialize the drawing for the symbol to accept 2 anchor points. 		 
			DrawingInitialize(symbolIndex, 2);
			// Set the icon for the drawing tool.
			DrawingSetIcon("Gann Line");
			// Keep the symbol index.
			_symbolIndex = symbolIndex;
		}
#endregion

#region OnChartSetup
		/// <summary>
		/// This function is used for setting up the drawing on the chart and registering its pens (see the DrawingRegisterPen function).
		/// </summary>
		public override void OnChartSetup() {
			// Register the pen with which to draw the gann line.
			DrawingRegisterPen("Line Pen", new int[] {
				22 ,81, 238, 255
			}, C_DashStyle.SOLID, 2);
		}
#endregion

#region OnDraw
		/// <summary>
		/// This function is used to draw the drawing by setting all of its anchor points, lines and labels on a virtual canvas. 
		/// The canvas x-axis values are the date and time of the underlying symbol bars and its y-axis values are the symbol prices. 
		///
		/// The location of the drawing on the canvas is specified by the drawing anchor points, which can either be specified by 
		/// clicking on a chart or from another script (see the Drawing functions).
		/// </summary>
		public override void OnDraw() {
			// Get the X value of anchor point 0. 
			int x1 = DrawingAnchorPointBarShift(0);
			// Get the Y value of anchor point 0. 
			double y1 = DrawingAnchorPointValue(0);
			// Get the X value of anchor point 1. 
			int x2 = DrawingAnchorPointBarShift(1);

			// Find the maximum X.
			int maxX = Math.Max(x1, x2);
			// Find the minimum X.
			int minX = Math.Min(x1, x2);
			// Get the number of bars in the drawing range. 
			int length = Math.Abs(x1 - x2);

			// Find the highest high and lowest low in the drawing bar range. 
			double highest = 0;
			double lowest = 10000000;
			// Iterate over all of the highs and all of the lows
			for (int i = 0; i < length; i++) {
				// Check whether a new high was found.
				if (DataHigh(minX + i) > highest) {
					highest = DataHigh(minX + i);
				}
				// Check whether a new low was found.
				if (DataLow(minX + i) < lowest) {
					lowest = DataLow(minX + i);
				}
			}
			// Calculate the price advance per bar in the drawing bar range. 
			double advance = 0;
			if (length != 0) {
				advance = (highest - lowest) / length;
			}
			// Get the Y value of anchor point 1. 
			double y2 = advance * (maxX - minX) + y1;
			// Fix the anchor point.
			DrawingSetAnchorPoint(1, x2, y2);
			// Draw the line. 
			DrawingSetLine("Line Pen", x1, y1, "", x2, y2, "");
		}
#endregion
	}
}